Here are some screenshots from levels seen in The Callisto Protocol which I contributed to as a Senior Environment Artist. My responsibilities included, modeling, texturing, and world building. These levels involved a huge team effort and include the work of the following artists: Mark Sheppard, Zheng Wang, David Abfall, Lisa Bekkeheien Johannessen, Nicole Schofield, Jonathan Alvizuris, Sam Juarez, and Aasim Zubair. Material artist Amanda Stewart provided incredible tools to allow quick texture creation and additional support when needed. The lighting team to help bring this scene to life is Atsushi Seo and Eric Tsao.
https://www.artstation.com/samj
https://www.artstation.com/markbsheppard
https://www.artstation.com/7sao
https://www.artstation.com/aasimzubair
https://www.artstation.com/nschofield